![]() VoidPointer was a real enthusiast for VR and even was a kickstarter backer for the original Oculus. VoidPointer Linden developed the LL VR viewer through several versions and I worked with him at the time as things developed using the repository nightly builds and giving him a lot of feedback. Technical Approach: description to be on Discord commented… the CtrlAltStudio approach used variable focus based on distance to camera, adjusted to the scale of Second Life/OpenSim. His approach though is probably still the best we have seen. But it needed a lot of maintaining, so as soon as LL said they were doing a VR viewer he stopped development of CtrlAltStudio. This approach gave a really good crisp image. ![]() ![]() It was later amended when the Oculus Rift DK2 and software drivers appeared that allowed a more direct feed to the HMD. When the Oculus VR headsets first appeared, David Rowe amended CtrlAltStudio to do very nice VR support for the Oculus Rift. CtrlAltStudio also added gesture tracking with the Microsoft Kinect Sensor. It could also support the Nvidia 3D a active shutter glasses with 100Hz monitors (dithered between two images). The 3D Lab at the University of Michigan added 3D stereoscopic viewing capabilities to the Second Life viewer via a patch in 2007.įrom mid 2011 Kirsten’s Viewer added a 3D anaglyph (red/cyan glasses) viewer capability.įrom 2014 David Rowe in the CtrlAltStudio viewer added 3D stereoscopic capabilities for anaglyptic (red/cyan) glasses to modify Firestorm. They are collected together here for convenience. Spam filters, RLV support and everything you would expect from a cutting edge viewer.These notes were originally posted on the Discord Firestorm VR Mod channel to explain the history behind the various 3D and VR Viewers for Second Life and OpenSim. Keyword alerts, Auto Responses and Advanced chat facilities.Ībility to control debug values you frequently change from local chat (or stacked in a gesture).Ībility to Abuse report from profile, or local chat, just a right mouse click away. Radar can alert you on people entering a region (as well as leaving if you desire). Special Effect real-time filters for video and photography. Mouse roll over a resident will show their complexity.ĮEP closely emulated for maximum performance. Update changes to an outfit and save them. Profile notes can automatically change an avatar's name colour if you so desire.įast peek inside an inventory folder by right clicking it and choosing open in new window without needing a complete new instance of inventory. Recent group chat history of up to 60 minutes before you logged in!įast cache poke on initialising for a "happy lappy".Ĭhoice of 11 light and dark viewer skins and ability to create your own.Īutomatic (or manual) self monitoring bandwidth settings. Search improvements for friends and group names. Powerful Link Search and Replace (or delete) for bulk inventory update. Ideal for notes and SLurls.ĭrag and Drop IM and Group IM tabs in the chat floater to rearrange their order. Set avatar complexity limits and do not render those above your settings.Ībility to IM yourself from Communications toolbar button. "Genesis Button" to access quick preferences, EEP, Windlight, Hover height, Camera angles, Main settings and Toolbar button preferences.Ĭhoose who to render everyone, friends only or just yourself. ![]() Inbound IM's also display the contact set name, of the resident.įavourites floater to drag and drop landmarks into for quick Teleports. We specialise in including the very latest technology into this beloved style of viewer and offer features and functionality on par with all leading viewers, with the added benefit of low memory footprint, which makes this viewer so ideal for laptops.Ĭolourable Contact Sets, group residents in your own defined categories. Genesis is a blazingly fast, high performance 1.23 style viewer for Second Life, offering the very latest features, never seen before in a Legacy viewer. Support Email: genesisviewer at gmail dot com Second Life Contact: Genesis Viewer Group
0 Comments
Leave a Reply. |